Rare card
Catmull–Clark subdivision surface
- Value
- 50 W
- Attack
- 739
- Defence
- 591
- Players
- 0
The Catmull–Clark algorithm is a technique used in 3D computer graphics to create curved surfaces by using subdivision surface modeling. It was devised by Edwin Catmull and Jim Clark in 1978 as a generalization of bi-cubic uniform B-spline surfaces to arbitrary topology.
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